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Ereb Altor - a setting for Dragonbane

Created by Helmgast

Journey into Ereb Altor, the original setting for Dragonbane (Drakar och Demoner), and one of Sweden’s most beloved fantasy worlds.

Latest Updates from Our Project:

24 hours to go!
4 months ago – Wed, Jul 15, 2026 at 08:36:11 AM

Like the Ranziner monks who patiently await the right moment... this is it.

The final day of the Ereb Altor Kickstarter has begun!

A huge thank you to everyone who has backed the project, shared it with friends, or helped spread the word. Your support has been incredible, and we couldn't have done this without you.

If you've been waiting for the right moment to join us, there won't be a better one.

Back now and prepare for the perils that await you in Ereb Altor!

SG 7 reached - the Glyphs are unlocked and the secrets of Ereb Altor await.
4 months ago – Tue, Jul 14, 2026 at 01:29:48 PM

With the Glyph Oracle unlocked, the Copper Sea Chronicle will be super charged with even more random tables and resource to generate unique ruins and remains. 

Beware what seals you break and what you might awaken!

This means that only one SG remains - SG 8 and Jonas Vije's epic Spire of the Bat Lord. It is now a raise against time with less than 48h left in this Kickstarter. Can we reach the final goal, and unlock the horrible secrets of the Bat Lord?

Don't miss out - 48h to go!
4 months ago – Tue, Jul 14, 2026 at 07:40:52 AM

We are on the final stretch of the Ereb Altor Kickstarter with only 48h to go. It has been a ride, and we are extremely grateful for your support! Two juicy stretchgoals remain - the Glyph Oracle and the Spire of the Bat Lord scenario. Support the Kickstarter before it is too late to benefit from betas, early access, Kickstarter prices and exclusives like the Black Edition.

Final countdown - 72H
4 months ago – Mon, Jul 13, 2026 at 09:15:11 AM

Less than 72 hours to go! Dont miss the chance to back the original setting for Dragonbane (Drakar och Demoner) - in English for the first time ever.

Preview: The Copper Sea Chronicle - an epic world crawl
4 months ago – Mon, Jul 13, 2026 at 03:36:40 AM

Ereb Altor is built around the idea of the world crawl - that the players can create their own adventures by sitting down around the map and planning and plotting their voyages of discovery and daring do across Ereb Altor.

Several parts of the product line contribute to this:
- In the Setting Guide, rules for long distance travel, trade and caravans are based on plotting routes on the world map. Challenges and contests, based on rolling for four skills and attributes and comparing the number of successes, allow for fast resolution of major undertakings like these. The book is ram packed with random tables and challenging encounters.
- In Heroes of the Copper Sea, seafaring rules are fleshed out further to support sailing the Copper Sea with the groups ship as a floating stronghold. The GM Screen will support travel rules further with a focus on sailing.
- In the Copper Sea Chronicles, we introduce chronicle play and the epic Copper Sea Chronicle. A system of Key Actors introduce mighty antagonists and benefactors that shape the action with their own agendas. A mysterious portolan chart, with it's glyphs and seals, provides a myriad of enticing locations for the player characters to explore. And every region of the Copper Sea is fleshed out with secrets, NPCs, adventure sites and adventures, all enabling pick up and play open world sandbox play for the Copper Sea.
- In the Call of the Siren, we put all of this into practice in an epic campaign spanning the Copper Sea and giving the characters every opportunity to explore and race against time across it's four corners.

And there is more - like the secrets of the four winds and the power locked into the eldritch regalia of Jorpagna - for the players to explore in an epic world crawl of Ereb Altor.